kyhwana: (Gir)
Ask yourself, when was the last time you saw a critical game preview review?
Why do games, for the most part, unrelentingly suck such ass?
If you happened to hear veteran designer Greg Costikyan’s acclaimed rant last GDC 2005, you’d think the trouble was due to the rising cost of development, and outdated distribution models. He is right as far as it goes— but right in a way that doesn’t leave much hope for change.

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kyhwana

April 2017

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